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Texturing process

  • Lewis Ingall
  • Mar 28, 2017
  • 1 min read

Because you guys asked for it!

just a quick run down of the texturing for quick easy props and assets, takes no time at all if you get a good bake, if I can do it, you can too!

Started a Balloon so maybe the textures will help with the stalls and Tents and stuff, basically, make the details better like the weave pattern and lower the grime and dirt to make it cleaner and more friendly to look at.

also the 14% opacity red/pink is great to layer over the whole thing in the colour channel to make it look rose tinted and cuddly.

Also if you feel its on stylised enough, a quick edge highlighting technique for wood and stuff :D


 
 
 

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