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Key Moments/Storyboarding

  • Kristina Lexova
  • Mar 16, 2017
  • 1 min read

Storyboards and key moment sketches can help facilitate whiteboxing in the beginning stages of a project, so I consulted with the team and created some images. Initially we were planning some highly complicated scenes, but we have settled on something more simple to move the level along.

The first round of key moments includes some speculative scenes of animals, including a mischevious, hat-stealing dog; some camels, and a circus pony grazing in a sunny field. We were primarily thinking of ways to increase the feeling of childlike wonder for the player.

I also created some storyboards detailing our beginning area to aid in lighting creation and placement of whitebox assets. My idea was to make use of the darkened alley setting and guide the player to the circusgrounds with the lighting, starting with a glowing poster on a wall.

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