Getting Thing Started - Week 2
- Will Everett
- Mar 14, 2017
- 2 min read
Getting things Started – Week 2
Absentees
None
Notes
DMU Replay – Everyone should watch the Environment part of Mikes talk on Blackboard,
https://panopto.dmu.ac.uk/Panopto/Pages/Viewer.aspx?id=833528b2-ce9f-4351-aec0-a9955a68f8a5&SignedIn=True
Blog Posts – If you haven’t already try getting your mood boards posted up onto the Blogs and any relevant work up on there, Any Thumbnails You’ve started as well get posted and then also ask for Crit.
Presentation Feedback –
Too many Characters, too character Based.
Add more detail to Environmental Research.
More Environment Aspects.
Look into and start mapping out the Level Layout.
They like the idea of Poster printing techniques influencing the styles.
Possible Morning setting (more fun with the lighting)
We need to start testing out the Texture processes.
Get Camera shots set up with Thumbnails of key events.
Try to have white boxing finished this week.
Refine Narrative, with new suggestions and themes.
Art Style – The Art style has been set to Bioshock/Dishonored/Fable, look at this type of stylised game when concepting, keep team members updated on what you’re working on and look for Crit on the Blog page.
Trip – To be confirmed.
Roles (Confirmed) -
Art Director - Lewis
Art Director – Kika
Producer - Will
Game Play Director - Dan
Brand Director - Josh
Who’s doing What
Concepting:
Dan: 3d Paintovers Josh: VFX Kay: Environment Kika: Style and Colour Lewis: Characters and Props Will: Storyboarding/Key Moments
Production:
Dan: Environments and Particles Josh: Buildings and Structures Kay: Environments Kika: Animals Lewis: Characters Will: Characters -------------------------------------------------------------- Everyone: Props
Roles:
Dan: Engine Work Josh: Admin and Branding Kay: Environments Kika: Art Direction, Style Guide Lewis: Art Direction Will: Producer and Storytelling -------------------------------------------------------------- Everyone: Research and Development
Task List
Lewis – Working on Character Design, Concepts will be brought across to poster designs.
Kika & Josh – Looking into getting the Poster colour style into a stream lined texture process.
Dan and Will – Working on Level Layout, White boxing and Asset List creation.
Kay – Thumb nailing Caravans and Carousels
Will – Refine the Narrative to fit new level layout.
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